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Saturday 1 October 2022

Tactically sound - but cubically challenged.

 Last weekend three T.W.A.T.S.  gathered in our new venue for a game. My turn in the chair but I was just a tad rushed due to pressure of work (I have a book that is nearing deadline and had back orders to ship out) nevertheless I did fancy a bash with my 40mm Wars of the Roses - so that is what we did.

 Mechanical Shaun took the Lancastrians and Andrew the Tekkie the Yorkists and the game would be played to Tony Clipsom's rather nice 'Large Skirmish' set ' Foray' - albeit with some few amendments to include gun powder.

We have used these more than once in the past and found them easy to deal with yet with a decent amount of that elusive 'period feel'  that we find so important.

 The forces were quite small with around 80 or so models per side. The Yorkist having more men at arms and the Lancastrians more archers. The Yorkists had the only cavalry unit.. The Lancastrians had the advantage of ground with a hedgeline to defend.

General view of the field-  Lancastrians behind the hedge. 


Quite quickly the Yorkists decided to out flank the Lancastrians by moving their left around the Lancastrian right though the going was a bit slow simply because the Yorkists were manly slow moving men at arms . They also came under fire from the Lancastrian 'comedy bombard' which in previous games has reliably exploded at an inopportune moment.as well as archers ensconced behind the hedge.

 On the Yorkist right - things did not go well.  Andrew's own  artillery  misfired and exploded on the first shot. The exchange of arrows  was also in the Lancastrians favour though the Yorkists weathered the storm and began to advance- causing casualties on the Lancastrians with their own bowshot.

 The question was simple - could Shaun hold the line or would the Yorkist flank attack  destroy his right?.


The Lancastrians huddle behind their hedge. 


In the end some truly astonishing Lancastrian bowshot decided the issue (how many 6s do you need? ) First  halting the Yorkist right  then routing one retinue and forcing another back in disorder.

At this point with his artillery gone and a third of his army in disarray Edward of York decided enough was enough and left the field to take a fast ship to Burgundy muttering darkly about ' those odious cubes' and how he would get it right next time with some better guns ... Ah well so he might we shall have to see.

Lancastrian shooting. 


As it happened I got so tied up in the game as Umpire I forgot to take picture of the later stages so these are all it did. The game was suitabley light hearted but with enough interest  for those of us with a more historical bent. I slowly continue to add to this collection - though it is on the back burner currently  and Sikh Wars are very much taking precendence. However we will be back in the 15th century at some future date. 

  

Lord Clifford  backs up his longbow men - but he is not needed. 


5 comments:

  1. Nice to see the rules are still working for you Andy. Always interesting to see your 40mm medievals in action again, too

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    1. The rules work well- though I did change the move distances to inches- medieval centimetres just didn't feel right. As the forces get larger the rules can still handle the units without over staining the Umpires brain.

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  2. Brilliant a classic fisticuffs puts me in mind of Don Featherstone & Charles Grant

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    1. Yes I prefer more open ended rules such as these to those 'games' that force a non- historical and slavish organisation and method upon the players..

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